This is Rob
I’m a 3D animation generalist and a recent graduate of the Maryland Institute College of Art (MICA) with a BFA in Animation. With experience in Maya and Unreal Engine, I’m focused on honing my skills in animation, with a particular interest in pre-visualization and VFX. While I have both a creative and technical mindset, I’m eager to further develop my expertise while exploring new opportunities. As I continue refining my craft, I’m excited to collaborate and bring compelling visual narratives to life.
How it started
Growing up in the early 2000s, an age where technology was advancing quickly along with innovations in movies and games, sparked a curiosity in seeing what could be possible. As a kid, I remember watching movies like Star Wars and playing games like Super Mario for hours. It brought me joy and enlightened my imagination. I used to sketch these characters and also created my own. As I got older, technology became more advanced which brought VR, more realistic CGI elements, virtual production, and more. I realized how much I wanted to be a part of the innovative world.
In 2016, I began my college career exploring my interests. Since then, I have transferred to different schools and changed majors many times which taught me a lot about myself. Those experiences culminated in finding out what I ultimately want to pursue as a career. In 2021, I went to a local school where I found myself rediscovering and falling in love with drawing. I also got to experience Maya for the first time. Creating art and exploring 3D excited me and reminded me of my childhood imagination. There are so many avenues and possibilities in the world of 3D that I hope to explore. My goal is to create satisfying results to inspire the next generation like how it inspired me.